What are the rules of sparring in Taekwondo?

Philippe Remy
2025-10-18 00:10:19
Nombre de réponses
: 12
The full contact sparring discipline of taekwondo is an Olympic sport and, as a result, the most widely known and watched discipline.
In this discipline both hand and foot attacks to the body are permitted but only kicks to the head are allowed in competition.
The scoring system differentiates points based on the weapon and target area, awarding them as follows: One (1) point for a valid punch to the trunk protector Two (2) points for a valid kick to the trunk protector Three (3) points for a valid kick to the head Four (4) points for a valid turning kick to the trunk protector Five (5) points for a valid turning kick to the head
Competitors win by points (higher total points at end of bout), points gap (having more than a 20 point lead in the third round), TKO (cannot continue or knocked out opponent), and golden score (the first to score 2 or more points in a deciding 4th round).
Penalties are given as points to the opponent for infringements including stepping out of the ring, falling down, holding/grabbing, attacking a fallen opponent, inaction, and punching to the face.
For detailed university taekwondo tournament rules and regulations please visit the Entry Information section.

Arnaude Gaudin
2025-10-17 23:17:56
Nombre de réponses
: 13
Mandatory Safety Equipment: Headgear, Taekwondo sparring gloves, mouthpiece, chest protector, forearm guards, groin cup, shin guard, and foot protector.
Legal scoring areas: Body: The blue or red covered area of the trunk protector.
Head: Padded area of headgear.
No Contact areas: Front of face, spine, back of the head, eyes, neck, groin, knees, and legs.
Prohibited Techniques: elbows, knees, headbutt, choke, joint locks, sweeps or throws, takedowns, body slam, and knockout punches or kicks.
No contact to the back or below the waist.
When the opponent is standing on one leg, no kicking or sweeping to the standing leg.
Once the opponent is down on the ground, no more attacking is permitted.
Contact is not continuous; punching and kicking with light force only.
If there are less than 2 competitors in an age group, the judges reserve the right to combine age groups.
Duration of Bout Each bout is 3 rounds; each round is 2 minutes with 1 minute rest in between each round.
Scoring Points (1) point for a valid attack on the trunk protector (2) points for a kick on the trunk protector.
(3) points for a back kick on the chest protector, (3) points for a turning kick on the chest protector, (3) points for a kick on the padded area of the headgear.
(4) points for a turning kick on the padded area of the headgear.
Awarding Points If the referee sees an action that is considered to be a valid point, the referee will command STOP and immediately signal the point.
If one of the judges sees an action that is considered to be a valid point, the judge must signal to the referee immediately, the referee will command STOP and immediately signal the point.
After the referee commands STOP, each judge must make an immediate decision by hand-pointing to the competitor who is to receive the valid point.
The referee counts the decisions of the judges and then point to the appropriate competitor being awarded the score.
Points can be awarded when there is a clear majority call from the judges.
The Winner of the Bout is Determined By The winner is the competitor with the most points at the end of the bout.
No warnings are given if a competitor commits a foul, and the competitor’s opponent is given 1 point.
Forfeit by a competitor or his/her coach result in an automatic win for the competitor’s opponent.
To forfeit, the competitor has to raise one hand and then verbally tell the referee that he/she is forfeiting this bout.
The competitor’s coach can also make the decision to forfeit by throwing in a white towel.
Warning Punching and kicking with heavy force.
Punching and kicking to the “No Contact” areas.
Using “Prohibited Techniques” against the opponent.
Using performance-enhancing drugs prior or during the bout.
Disrespecting the referee, judges, or the opponent.
Disregards the instructions of the referee and the judges.
The referee has the right to disqualify a competitor from the bout or competition if: The competitor commits 3 or more fouls.
The competitor engages in unsportsmanlike conducts.
The competitor injures his/her opponent using prohibited techniques or attacks to the no contact area, depending on the seriousness of the injury.
The referee has the right to stop the contest if: There is a big gap in the skill level between the 2 competitors.
The competitor with the skill advantage wins the bout.
A competitor is injured as a result of a legal maneuver, depending upon the seriousness of the injury.
The opponent wins the bout.
Courtesy Rule: Salute to the judges first and then competitors salute to each other before the bout begins.
After the bout finishes, salute to the judges again and then competitors salute to each other.

Jérôme Laroche
2025-10-17 22:23:28
Nombre de réponses
: 17
Competitors wear foot and hand protection equipment, as well as groin and head guards. Bouts are typically two rounds of two minutes of continuous sparring, scored by three to five judges. The level of contact must be controlled, with full-force blows prohibited and knockouts resulting in a disqualification of the attacker. At the end of the bout judges declare whichever competitor scored the most points the winner. Fouls in ITF rules sparring include heavy contact, attacking a fallen opponent, leg sweeping, holding/grabbing, intentional attack to an excluded target, such as attacks below the belt. The scoring and penalties vary slightly between the different organisations, but competition generally allows hand and foot attacks to both the head and the body, with the points awarded differentiated based on the weapon and target area, awarding for example: One (1) point: any valid hand technique to a target area, or foot technique to the mid-section area Two (2) points: any valid jumping hand technique to the high-section area, jumping foot technique to the mid-section area, or foot technique to the high-section area Three (3) points: any valid jumping foot technique to the high-section area
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